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Past Projects
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Research Outputs
ReMantle and Make
Exploring close loop innovation within the textile sector, and the role maker spaces could have in a sustainable future for design
Dr Michael Pierre Johnson, Dr Paul Smith and Dr Lynn-Sayers McHattie
Backpack
What if all your personal records, including your relevant personal health and care records were held in one place that you control?
Gemma Teal, Tara French and Jay Bradley
Design in Action
Exploring design as a strategy for economic growth and innovation in Scotland across fields of knowledge, business, technology and policy.
Dr Lynn-Sayers McHattie, Dr Michael Pierre Johnson, Dr Cara Broadley
Game Jam
A Collaboration with the University of the West of Scotland and Midlothian Council
Sneha Raman & Tara French
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Degree Show 2024
2024 GSA Degree Show
Product Design BDes / MEDes 2024
Digital Painting
Digital Painting, BSc Immersive Systems Design, Year 1
Tabitha Rodgers
DESIGN FUTURES
Product Design Undergraduate
An introduction to studying Product Design at the Glasgow School of Art.
Future Experiences 2021
How design can shape our society in the future through the relationships between people, products and places.
Kirsty Ross
Hydro-City Stories: Glasgow
A project exploring the potential of using transmedia stories for public engagement on environmental issues in the city.
Iona Geddes
Brand X
Envisaging new domestic behaviours & rituals to build an innovative lifestyle brand of the near future
3rd year Product Design students
Healthcare Design with NHS Ayrshire & Arran and NHS Lothian
Continuing the fruitful and ongoing collaboration between GSA and NHS Ayrshire & Arran and NHS Lothian
3rd Year Product Design Students
Chain reaction
The principle of a chain reaction is simple and intuitive - one event generates an output, the result of which in turn triggers another one.
2nd year Product Design students
Facilities for Sound and Video
Studios, software and resources
Ronan Breslin
Summer show 2024
PGT projects exhibition at the GSA Highlands&Islands Campus
Ruth Cochrane and Albert Fuster
Study Heritage @ The Glasgow School of Art
Heritage Studies at The Glasgow School of Art
Stuart Jeffrey; Lisa McDonald
Heritage Fieldwork
Fieldwork forms an important part of the Heritage Visualisation programme
Stuart Jeffrey
Interactive & XR Apps for Medical Visualisation
Virtual reality, augmented reality, mobile and desktop applications for medical visualisation
Matthieu Poyade and Brian Loranger
3D Modelling for Medical Visualisation
3D modelling and animation for medical visualisation
Fraser Dougan and Danny Buksh
3D printing for Medical Applications
Medical, Clinical and Educational applications of 3D Printing
Matthieu Poyade
Volumetric Visualisaton
Extracting 3D models from medical datasets
Matthieu Poyade
Sustainable Cities
This project focuses on promoting knowledge about available local resources and increasing social participation.
Wanyang Du, Qiwen Sun, Ke Wang, Yu Xi, Weiwei Zhou
Cudby
Cudby is an interactive music therapy product designed for Alzheimer's patients.
Mingke Li, Shihu Weng, Lin Li, Linke Zheng, Yue Hu
Control My Bodiless Form
Audio-Visual work exploring the unlikely pairing of Swedish folk music and the impacts of social media
Sofia Mellander
Green Bingo
This project focuses on understanding people’s awareness of invasive species and how they affect the local environment.
Mengmeng Guo, Huiyi Chen, Akruti Panchal, Zhiyuan Tang
Your Personal Whisky Museum
Focusing on the 12th United Nations Sustainable Development Goal of Responsible Consumption and Production.
Shuhan Liu, Siqi Chen, Yunwei Liu, Yiting Meng, Xinyi Zhang
Dyslexic Mind Box
An interactive installation that can increase people’s understanding of dyslexia
Tianhui Liu, Yuhan Chen, Jing Hu, Siying Niu, Yunqiu Yang
Rapid Prototyping
Prototyping with low cost materials
Christine Farion
Serious Game Design
Learning about Serious Game Design
Fraser Dougan
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Emotional Engagement in Virtual Reality Storytelling
Emotion in VR
Austin Wolfe
Aonar
Immersive Storytelling & Scottish Folk-tales
Austin Wolfe
Designing situated-participation
Exploring a space for design to move away from an expert-driven approach in community-based design collaborations.
Gamia Dewanggamanik
Re-imagining creative education in Shetland
Addressing Shetland's unique challenges and opportunities surrounding the sustainability of creative practice.
Chris Wild
Flourish
How can material practice enable creative collaborations?
Irene McAra-McWilliam, Lynn-Sayers McHattie and Cara Broadley
Better Back
Employing a Design Innovation approach to improve services for people with back pain and assist Clinicians in giving advice to patients.
Marjan Angoshtan, Jay Bradley, Tine Thorup
Boys and Their Toys
Leveraging transition points in life and digital intervention to increase dad's motivation and physcial activity.
Sanne Barthels, Dr Tara French
Directory App
A Directory App to provide Paramedics with up-to-date information on alternative local services to A&E for non-emergency patients.
Dr Tara French, Gemma Teal
Insole
The ‘insole device’ is a novel biomedical device to support the assessment of the risk of falls in the elderly.
Jeroen Blom
LED
‘LED’ proposed a novel device to use LED lighting to ‘track’ people living with dementia indoors in order to trigger help if required.
Jeroen Blom
Virtual Hospice
Widening access for patients and professionals and enabling higher quality palliative care at a distance through a ‘Virtual Hospice.’
Dr Tara French, Sneha Raman
Digital Brokering
A new digital brokering concept designed to connect service users and providers within a supported housing context.
Nicolas Van Labeke, Jeroen Blom
Future Ambulance
Co-designing the ambulance for the future.
Dr Tara French, Elizabeth Brooks, Sneha Raman
Notification System
The ‘Notification System’ is a concept for assisted living to enable and empower older adults to self-care.
Dr Tara French, Gemma Teal, Sneha Raman, Jeroen Blom
Creating Cultures of Innovation
Examining how design can act as a vehicle for increased and sustainable innovation performance
Madeline Smith, Don McIntyre, Paul Smith
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